﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CouplingBeamStiff
{
    class Material
    {
        /// <summary>
        /// 弹性模量
        /// </summary>
        private double E { get; set; }
        /// <summary>
        /// 泊松比
        /// </summary>
        private double Possion { get; set; }
        /// <summary>
        /// 获得弹性模量
        /// </summary>
        /// <returns></returns>
        public double GetE()
        {
            return this.E;
        }
        /// <summary>
        /// 获得泊松比
        /// </summary>
        /// <returns></returns>
        public double GetPossion()
        {
            return this.Possion;
        }
        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="e"></param>
        /// <param name="possion"></param>
        public Material(double e,double possion)
        {
            this.E = e;
            this.Possion = possion;
        }
    }
}
